Software Β· Games

T3x Studio Suite

Windows / Mac / Android downloads are the full suite: Android compiler, Device Lab, Publisher, Play Console, iOS, Photo-to-game, World 3D, Music, Video, Shield, Bot. SDK: /software/games/sdk.

Our Android Studio

Design β†’ Run β†’ Build APK

  1. Open T3x Android Studio (Windows, Mac, or the Android app).
  2. Paint the level in the Design editor. β–Ά Run previews it in the IDE.
  3. Build APK β€” this IDE packages and signs the Android app. Sideload the .apk on a phone.

Google Android Studio is not part of this path. T3x Android Studio is the compiler.

Beyond Google Android Studio

Emulators and tools theirs does not ship

  • Device lab: Pixel, Fold, Tablet, Watch, TV, Auto at once β€” no 2GB AVD images.
  • Two-player emulators (arrows vs WASD) in one project.
  • Hot reload into running skins, replay buffer, death heatmap, time freeze.
  • Profiler, Logcat, fake ADB, airplane / GPS / battery / shake without extended controls.
  • T3x shop designer and Play listing screenshots from the emulator.
  • Colorblind / large HUD / RTL live on the game, not a layout XML lint.
  • Web play + Gradle-less signed APK from the same button row.
  • Screen record the emulator with MediaRecorder (no scrcpy).
SDK

T3x Games SDK

License check, scores, party codes for your APK / desktop client. Not the catalog Play iframe SDK.

Windows Β· T3x Android Studio

Live

Standalone IDE. Design, Run, Build APK on this PC. Install the .apk on any Android phone.

Get free license first

Android Β· T3x Android Studio

Live

The same IDE on a phone. Design and Run here. Build APK from the Windows or Mac IDE.

Get free license first

Mac Β· T3x Android Studio

Live

The same IDE on a Mac. Build APK from here. iOS listing still uses Xcode on a Mac with an Apple account.

Get free license first

iOS (App Store project)

Live

Xcode project of this IDE itself. Archive on a Mac with an Apple Developer account.

Get free license first

Tools in this browser.

Open a card. Nothing uploads. Use them on a night or while you build.

Skin Lab

Colors stay here. Paste them into World dress or Jump notes.